

Take into consideration what you want your objects of focus to be, and that objects closer to the camera will have the effect of coming toward you, whereas objects behind the Convergence Plane will be deeper into the render. Please be aware that for these types of images, there is limited area around the Convergence Plane where people can look at objects without eye strain or discomfort. You will also want to be sure to know where you want your camera to be positioned. The Convergence Plane is where these two cameras merge, similar to how 3D imagery works. If you look below the Stereo 3D option, you will see two camera icons labeled left and right, referring to your left and right eye, respectively. The Interocular Distance settings tell Blender how large you want the objects in the scene to look in the final render, whereas the Convergence Plane Distance is the plane found in the 3D viewport after activating Stereoscopy in the Output Settings. You can also set the Convergence Plane Distance and Interocular Distance. Set the Mode to Off-Axis if it is not already set. You will also find the Stereoscopy settings below the Camera settings. In the Camera Properties settings, set the Lens Type to Panoramic and then set the Panorama Type beneath it to Equirectangular. If you have multiple cameras, you will need to set them individually. Next, select the camera in the Outliner to access the Camera Properties submenu in the Properties tab. There should be two settings in the dropdown menu, provided you have activated Stereoscopy: Stereo 3D or Multi-View. While still in the Output Settings, find the Stereoscopy option and click the checkbox beside it to activate it. In the Output Settings, set the resolution to your desired resolution. Once you have your Blender scene open, first set your desired render engine in the Display Properties settings. Rendering a 360 Video or Image in Blender 1.
#Quick autopano video how to#
But how do you render such an image? In this article, we will explain to you step by step how to take your scene and render it into a 360-degree video or image in Blender. Images like HDRI photography are already used like this in visual production, allowing for scenes to have the effect of natural light using photographs as background images, simulating a 360-degree environment. VR headsets like the Oculus and PlayStation VR are being used not just for entertainment, but for 3D model creation as well. With virtual reality (VR) technology fast improving and becoming more popular and affordable, the demand for fully immersive 3D experiences grows greater every year.
